# Cliff Packman

• ### Graph theory (AIHL 3.15, 3.16) - Part 3 Minimum Spanning Trees

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Cliff Packman

• ### Graph theory (AIHL 3.15, 3.16) - Part 1 Definitions and basics

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Cliff Packman

• ### Graph theory (AIHL 3.15, 3.16) - Part 2 Adjacency

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Cliff Packman

• ### Discovering Mathematics for IB DP AA & AI

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Cliff Packman

• ### Discover double angles (AASL 3.6)

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Cliff Packman

• ### Angles in the four quadrants (Unit circle)

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Cliff Packman

• ### Eigenvalues and vectors (AI HL 1.15)

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Cliff Packman

• ### Transformation matrices (AI HL 3.9)

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Cliff Packman

• ### Voronoi (exploring) - AI SL 3.6

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Cliff Packman

• ### Further explorations with Voronoi (AI SL 3.6)

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Cliff Packman

• ### Powers of matrices (AI HL 1.15)

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Cliff Packman

• ### Equation of perpendicular bisector (AI SL 3.5)

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Cliff Packman

• ### Angle between lines (3D)

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Cliff Packman

• ### Angle between a line and a plane

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Cliff Packman

• ### Distance and midpoints (3D) - AI/AA SL 3.1

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Cliff Packman

• ### Degrees-Radians, area of sector and length of arcs

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Cliff Packman

• ### Adding sinusoidal waves (AI HL 1.13)

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Cliff Packman

• ### Motion with variable velocity in 2D

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Cliff Packman

• ### Vector applications in kinematics

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Cliff Packman

• ### Trigonometric graphs (domains, ranges sin,cos,tan,arctan,arcsin,arccos,cosec,sec,cot)

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Cliff Packman

• ### Quotient rule (AASL/HL)

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Cliff Packman

• ### Derivative of x^n

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Cliff Packman

• ### Eulers method visualised (AI HL 5.16)

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Cliff Packman

• ### Product rule (AASL/HL)

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Cliff Packman