Hitomezaschi avec PyGGB (V1)
Lien : geogebra+python
Code:
from random import*
import time
n=40
t=0.01
L1=[]
L2=[]
for i in range(n):
L1.append(randint(0,1))
L2.append(randint(0,1))
print(L1)
print(L2)
for j in range(n):
if L1[j]==0:
for i in range(0,n-1,2):
Segment(Point(j,i, is_visible=False),Point(j,i+1, is_visible=False))
time.sleep(t)
else:
for i in range(0,n-1,2):
Segment(Point(j,i+1,is_visible=False),Point(j,i+2, is_visible=False))
time.sleep(t)
for j in range(n):
if L2[j]==0:
for i in range(0,n-1,2):
Segment(Point(i,j, is_visible=False),Point(i+1,j, is_visible=False))
time.sleep(t)
else:
for i in range(0,n-1,2):
Segment(Point(i+1,j, is_visible=False),Point(i+2,j, is_visible=False))
time.sleep(t)

