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PacMan for beginner

Author:
user5346
Düz bir çizgi üzerindeki noktalara yiyebilen bir PacMan , hareket etmesi için apsis değişkenini değiştirmek gerekiyor.

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  • Gur Emir wall pattern - ks
  • Bibi Khanum mosque - S-wheel pattern - ks
  • Area of the Shaded Region (1)
  • Kukeldash madrassa (2) - gp
  • Bibi Khanum mosque - spandrel - gp

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  • The Details behind the i Distribution : The Formula's
  • Videogame 4 Tien
  • Linear program solution
  • Quadratic
  • Archimedes_spiral_inversion

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