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Outline

  1. From POST-IT to 3D PRINTING: playing with squares and cubes
    1. 2D tessellation
    2. 3D tesselation
    3. Application
    4. Workshop outcomes

    From POST-IT to 3D PRINTING: playing with squares and cubes

    Author:Diego Lieban
    Topic:Cube, Geometry, Solids or 3D Shapes, Square, Symmetry, Geometric Transformations, Translation
    Some ideas to introduce tesselation in 2D and 3D spaces combining physical and digital resources.
    From POST-IT to 3D PRINTING: playing with squares and cubes

    Table of Contents

    • 2D tessellation

      • Tessellation
      • Tessellation - Airplane
      • POST-IT activity
    • 3D tesselation

      • Can we tesselate the 3D space?
      • Cubo para Marcela UFTM
      • dissecting a cube into 4 equal parts
    • Application

      • Scutoides
    • Workshop outcomes

      • Tessellation (Wurzeralm workshop_group activity)
      • pictures
    Next
    Tessellation

    New Resources

    • Isosceles Right Triangle
    • Modifiable Right Triangular Prism
    • Writing and Graphing Proportional Relationships (k>0)
    • Deriving the Sector Area Formula
    • Calculating Arc Length, Radius, and Central Angle

    Discover Resources

    • Key for Transformations 10
    • Rotation vs. Time - Sim to Math - Sine 7
    • Euclid I, Proposition 47
    • Juggling model 3 balls
    • Sphere Cross-Sections

    Discover Topics

    • Expected Value
    • Constructions
    • Linear Regression
    • Pie Chart or Circle Chart
    • Kite
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