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From POST-IT to 3D PRINTING: playing with squares and cubes
2D tessellation
3D tesselation
Application
Workshop outcomes
From POST-IT to 3D PRINTING: playing with squares and cubes
Autor:
Diego Lieban
Téma:
Krychle
,
Geometrie
,
Tělesa, 3D útvary
,
Čtverec
,
Souměrnost
,
Geometrická zobrazení
,
Posunutí
Some ideas to introduce tesselation in 2D and 3D spaces combining physical and digital resources.
Obsah
2D tessellation
Tessellation
Tessellation - Airplane
POST-IT activity
3D tesselation
Can we tesselate the 3D space?
Cubo para Marcela UFTM
dissecting a cube into 4 equal parts
Application
Scutoides
Workshop outcomes
Tessellation (Wurzeralm workshop_group activity)
pictures
Další
Tessellation
Nové materiály
Squaring a Rectangle (PST Version)
Right Triangle Inscribed in a Semicircle
Segment Addition Postulate (Mild Questions)
Midpoint Theorem (V2): Integer Solutions
繪畫垂直線
Objevujte materiály
Ashkan Nomani's line
opg. 11 s.84
Blank Rigid Motions Example Good
Flatiou_period4_ProspertiesOfTransformations.
Copia de Compound Interest Graph and Calculation
Objevte témata
Čísla
Těžnice
Vektory v prostoru (trojrozměrné)
Otočení
Integrální počet