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GeoGebra
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Copy of Projectile Motion 3D
Yazar:
lqglqg
,
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
Yeni Kaynaklar
רישום חופשי
random coprime pairs
גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
BaliDyn
Place Values
Kaynakları Keşfet
line and angle proofs
poop
my-NEW-finalization
Isosceles Triangle Theorem
Multiplying a Vector in 3D by a Scalar
step5
Konuları Keşfet
Hiperbol
Çarpma
Üçgenler
Pisagor veya Pisagor Teoremi
Polinom Fonksiyonlar