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Google Classroom
Google Classroom - Interaktiva lektioner
GeoGebra
GeoGebra Classroom - Interaktiva lektioner
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Copy of Projectile Motion 3D
Författare/skapare:
lqglqg
,
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
Nya resurser
Transformaciones usando coordenadas
Linear Approximations
bewijs stelling van Pythagoras
Colors for GeoGebra
Pythagorean Day
Upptäck resurser
Transformation of a parabola
types of triangle
perimeter of centers of tangent circles
Angle and dot product (not at origin)
Havel Hakimi Algorithm
Undersök matematisk områden
Cylinder
Area
Aritmetisk
Trigonometriska funktioner
Rätblock