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Copy of Projectile Motion 3D
Autore:
evanchio
,
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
Nuove risorse
רישום חופשי
גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
Tangent Vector (2)
Nikmati Keunggulan Di Bandar Judi Terpercaya
အခြေခံ data အခေါ်အဝေါ်များ
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Limaçon as a Roulette - 1
Midquad
Cost and Revenue
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Bisecting an Angle
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