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Copy of Projectile Motion 3D
Autor:
evanchio
,
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
Neue Materialien
גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
רישום חופשי
Pitfalls of Disk/Washer Method
Reflection across a line
Shells
Entdecke Materialien
Centroid applet
Diagonals of a Kite
Linear transformation of a figure
Finding Distances in the Coordinate Plane: IM 8.8.11
Entdecke weitere Themen
Ganze Zahlen
Zinsrechnung
Poissonverteilung
Konfidenzintervall
Quadratische Funktionen