1.1 Points, Lines, and Planes Exit Ticket
1.1 Points Lines and Planes
1. Move points E, F and G so they lie on plane A. 2. Move point H so it lies outside of plane A. 3. Move the line so it contains point H and intersect the plane at point F. 3. Move the line segment to create line segment EF. 4. Move the ray to create ray GE.