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  1. Light
    1. Reflection
    2. Refraction
    3. Deprecated Materials

    Light

    Auteur :Ryan Hirst
    Thème :Symétrie
    Reflection and refraction of light. Representing rays, waves, lamps, ... mirrors and other surfaces. Working from elementary cases toward more complex interactions. I draw aggressively from the collection Vector Methods http://tube.geogebra.org/material/show/id/74031
    Light

    Table des matières

    • Reflection

      • Reflection: Resultant
      • Reflect a Ray of light, 1
      • One-sided reflection
      • Reflect a lamp
      • Two Mirrors
      • A ray in a corner (between two lines)
      • Ray in a corner, 2
    • Refraction

      • Refract a ray (Snell's Law)
      • Snell's Law 2
    • Deprecated Materials

      • Vector algebra: Intersections of line and half-circle.
      • Snell's Law 1
      • Vector Algebra: Intersections of line and circle
    Suivant
    Reflection: Resultant

    Nouvelles ressources

    • Regular Polygons and Equivalent Triangles
    • Mondrian's Puzzle
    • Focus and Directrix
    • Untitled
    • Building Figures with Set Areas

    Découvrir des ressources

    • simetría punto
    • Welcome
    • Cycle Practice (Cobweb Plot)
    • Triangulo e retangulo aureo
    • Icosidodecahedron

    Découvrir des Thèmes

    • Termes
    • Surface
    • PPCM et PGCD
    • Trapézoïde
    • Calcul
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