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Esquema

  1. Light
    1. Reflection
    2. Refraction
    3. Deprecated Materials

    Light

    Autor:Ryan Hirst
    Tema:Simetría
    Reflection and refraction of light. Representing rays, waves, lamps, ... mirrors and other surfaces. Working from elementary cases toward more complex interactions. I draw aggressively from the collection Vector Methods http://tube.geogebra.org/material/show/id/74031
    Light

    Tabla de contenidos

    • Reflection

      • Reflection: Resultant
      • Reflect a Ray of light, 1
      • One-sided reflection
      • Reflect a lamp
      • Two Mirrors
      • A ray in a corner (between two lines)
      • Ray in a corner, 2
    • Refraction

      • Refract a ray (Snell's Law)
      • Snell's Law 2
    • Deprecated Materials

      • Vector algebra: Intersections of line and half-circle.
      • Snell's Law 1
      • Vector Algebra: Intersections of line and circle
    Siguiente
    Reflection: Resultant

    Nuevos recursos

    • Untitled
    • apec
    • Superellipse
    • Area of a Trapezoid
    • Building Triangles with Set Areas

    Descubrir recursos

    • GT U2 project
    • Try this
    • Surface Area and Volume

    Descubre temas

    • Paralelogramo
    • Matrices
    • Fracciones
    • Suma superior e inferior o suma de Riemann
    • Curvas paramétricas
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