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Esquema

  1. IO
    1. IO2. Training module 1
    2. IO3. Training module 2
    3. IO4. Training module 3

    IO

    Autor:Viviana Aharonian
    IO

    Tabla de contenidos

    • IO2. Training module 1

      • Archimedes' Lever
      • Robot dancing
      • An astronomy game: Introducing the Solar System and outer space
      • Creating semi-immersive environments for activity design with coordinated commodity projectors
    • IO3. Training module 2

      • Building a sustainable city in Augmented Reality (AR)
      • Build - Code - Drift with hover:bit
      • Code to keep it alive
      • Timing gates - loop de loop
    • IO4. Training module 3

      • A prototype of the self-driving bus
      • Virtual presence
      • Virtual mazes - for practicing problem-solving and mindful decision
      • GeoGebra interactive books – creative material developing and sharing
    Siguiente
    Archimedes' Lever

    Nuevos recursos

    • AI for worksheet development
    • bewijs stelling van Pythagoras
    • apec
    • Tangent Plane to a Sphere
    • z`]]

    Descubrir recursos

    • CCSS IP Math I 5.7.1 Example 2
    • Great Theorem: Newton's Approximation of Pi
    • Circle Theorems 2

    Descubre temas

    • Ecuaciones lineales
    • Círculo unitario
    • Diagramas
    • Área
    • Ángulos
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