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  1. Basic Digital Education: Computational Thinking
    1. Algorithms
    2. Modeling
    3. Encoding
    4. Programming

    Basic Digital Education: Computational Thinking

    ForfatterJKU COOL Lab
    English version of the "Digitale Grundbildung: Computational Thinking" Book. ( https://www.geogebra.org/m/qv2v4xum )
    Basic Digital Education: Computational Thinking

    Indholdsfortegnelse

    • Algorithms

      • What is an algorithm?
      • Algorithm - Folding paper
    • Modeling

      • What are activity diagrams?
      • Activity diagram - Work tasks
    • Encoding

      • Codes in everyday life
      • Create your own code
    • Programming

      • Getting to know Ozobots.
      • Ozobots - Basic commands
    Næste
    What is an algorithm?

    Nye Materialer

    • Inversión esférica de nudos: el nudo trébol y el nudo ocho
    • Thales' Intercept Theorem
    • Untitled
    • Identify Opposite, Adjacent, Hypotenuse
    • רישום חופשי

    Opdag Ressourcer

    • Lights Out Game - with target patterns
    • Planetary motion in GeoGebra
    • Click and Change Colors
    • Cube Roots
    • Teorema Pythagoras 3 (drag n drop)

    Udforsk emner

    • Binomialfordeling
    • Pyramide
    • Differentialregning
    • Rette linjer
    • Omskreven cirkel
    OmPartnereHelp Center
    ServicevilkårPrivatlivLicens
    GraftegnerMatematikværktøjssuiteCommunity Resourcer

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