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Outline

  1. Basic Digital Education: Computational Thinking
    1. Algorithms
    2. Modeling
    3. Encoding
    4. Programming

    Basic Digital Education: Computational Thinking

    Author:JKU COOL Lab
    English version of the "Digitale Grundbildung: Computational Thinking" Book. ( https://www.geogebra.org/m/qv2v4xum )
    Basic Digital Education: Computational Thinking

    Table of Contents

    • Algorithms

      • What is an algorithm?
      • Algorithm - Folding paper
    • Modeling

      • What are activity diagrams?
      • Activity diagram - Work tasks
    • Encoding

      • Codes in everyday life
      • Create your own code
    • Programming

      • Getting to know Ozobots.
      • Ozobots - Basic commands
    Next
    What is an algorithm?

    New Resources

    • Focus and Directrix
    • Area of a Circle Illustrated
    • גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
    • Area of a Trapezoid
    • Classifying Triangles

    Discover Resources

    • Angle Copy - #3 Compass & Straightedge with GeoGebra
    • NYC - Alg 1 - Sec 9 - 23 - 1
    • พื้นที่ผิวพีระมิดฐานสี่เหลี่ยม
    • Sin(x) & Unit Circle - Degrees的副本
    • Fungsi Kuadrat: Penilaian

    Discover Topics

    • Hyperbola
    • Geometric Mean
    • Upper and Lower Sum or Riemann Sum
    • Correlation
    • Exponent
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