- Jason Slowbe
Click the "play" button in the lower left corner. Click and hold point B where MathMan is located, then drag the MathMan toward or away from the wall to match the position function pictured. You may reset the applet anytime by clicking the round blue recycling arrows in the top right corner. Once you have traced your "best" movements matching the blue Graph 1 function, take a screen capture and e-mail it to me. Name your picture file "Last Name, First Name, CBR". Let's see who can trace the best position function in our class...
Think about the various multiple derivatives relationships. What kind of behaviors in the outlined position functions means the MathMan should move right/left? How fast/slow? Accelerating/decelerating?