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Tests surfaces with wireframe
Torus - speed rendering
Torus - quality rendering
h(x,y)=sin(x)sin(y) - automatic grid
h(x,y)=sin(x)sin(y) - fixed grid
Surface of revolution - automatic grid
Surface of revolution - fixed grid
Tests surfaces with wireframe
Autor:
Mathieu Blossier
Thema:
Oberfläche
For each surface, you can change the wireframe thickness
Torus - speed rendering
Torus - quality rendering
h(x,y)=sin(x)sin(y) - automatic grid
h(x,y)=sin(x)sin(y) - fixed grid
Surface of revolution - automatic grid
Surface of revolution - fixed grid
Weiter
Torus - speed rendering
Neue Materialien
Pythagorean Theorem: Quick Illustrator
希尔伯特曲线
What Do You See?
繪畫垂直線
GeoGebra 3D Modeling Workshop (March 8 2024)
Entdecke Materialien
Intro to Geometric Transformations
PR_LIN1B
geometry
MA12-2017.1
to lineære slider
Entdecke weitere Themen
Lineare Funktionen
Allgemeine Dreiecke
Rhombus oder Raute
Vektoren
Gleichschenklige Dreiecke