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Projectile Motion 3D
Autor:
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
Neue Materialien
Subtracting Hours and Minutes - Practice
גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
အခြေခံ data အခေါ်အဝေါ်များ
seo tool
Trammel of Archimedes
Entdecke Materialien
Reflection-11
Sine stretching
Christmas
Base_Hiperb_deSitter_temp
Introduction to Differentiation
Entdecke weitere Themen
Kegelschnitte
Sinus
Fläche
Grenzwert oder Limes
Logarithmusfunktionen