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Projectile Motion 3D
Author:
Chris Mizell
Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.
GeoGebra
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Set Operations (2 Sets)
רישום חופשי
အခြေခံ data အခေါ်အဝေါ်များ
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Discover Resources
hormiga
Translations
Learning how to make shapes out of simple shapes
PunktMitTextBeschriften02
NigrovicB_construction.ggb
Quadratrix
Gradient and Y-Intercept Demonstration
Discover Topics
Plane Figures or Shapes
Prism
Parallelogram
Indefinite Integral
Cosine